

      RBanimation.ini making Anaglyphs
         3-2009
  Leroy Whetstone Email lrwii@joplin.com
 
 First let me say that you can use anything ya like in the INI.
 This INI just gives you an idea of what can be done when 
 making anaglyphs.
 
 I have turn the warnig message off. This is because I've use '.hf'
 with the pigment function and the message was annoying.
 
 The Width and Height are set the same for conveince.
 
 Bounding_Threshold is set to 3 for no good reason.
 
 The Library_Path=G:\Zcmpeg\PartsE is the same as my output directory.
 the reason is so RB_merge could read the eye view pictures.
 
 The sceen display type is set +D0T it's the best display for my monitor. 
 
 I've set antialise with : +A0.1 +AM2 -J.25 +R3 for no prarticular reason.
 
  All the output to file type are listed just comment out the 
     ones you don't need
 ;+FT; Uncompressed tga
 ;+FC; Compressed Targa-24 format (RLE, run length encoded)
 +FS;  sys windows bmp
 ;+FP; Unix PPM format 
 ;+FN; PNG (portable network graphics) format 


   The output to file name You'll defiently need to change.
   I put mine on a POV decicated hard drive in a 
           directory I use for animation.

  By default  Output_to_File is off 


  Now for the  animation:
  These values you'll need to change I have them now set to
  merge a 48 frame animation.You will notice that the 
  Final_Frame is 47 it has to be because Initial_Frame is 0.
  The second number commented out after Final_Frame is 98.
  It can be use to make the eye view for a 48 frame anaglyph.
  The next to last number is to make the eye views for Junk.pov
  The last number is to make the anaglyph for Junk.pov
  Initial_Frame=0
  Final_Frame=47;95;1;0


