LRengine can catch a lot of simple errors. It displays them through
debug statements before the error
message is sent. Sometimes more than one error is displayed.
The errors are caught through out the
engine so not all the errors that maybe there will be display on the first
run.
There are errors that the engine can't catch, like
File not found.
I'd like to list all the errors here but that list is long. So I'll just
list the most important.
These errors deal with the Scene file names
Names do not a match
Number Style different Types do not a match
LRengine expects the Scene file name in the form "Name##.Type"or"Name###.Type"or
so on.
This is the same as POV output format. LRengine
make sure that SceneA1 & SceneA2 have the same Name,
the same Number Style and the same Type. The
same for SceneB1 & SceneB2.
SceneA's Frame
Count not equal to SceneB's Frame Count
If SceneB1 & SceneB2 are defined
then SceneB.s frame count must equal SceneA's frame count
ERROR: Scene Count and Render Count don't match
This happens when the frame count between SceneA1
& SceneA2 is not equal to the INI's frame
count
Sence this error occurred after the engine
checked to make sure SceneA & SceneB frame counts are equal,
the debug dispay offers you a way
to change the INI file.