Display

If you have come here from Style or been there before then you should have no trouble here. If not then have fun trying to figure out what's going on.

We'll assume the you still have LR.ini and your favorite effect.pov set up in POV.

 If you follow the trail to here and done some exploring on the way then some this will be old news.

   The Display variable was added to turn off the Display output from LRengine.
   So you could add effects togather by using the pigment Pig3(output frame).
   
There are other uses for Pig3 let your imagination run wild.
    The default is on. There's an example: Test_Bogy.pov

   The Display_Ambient 
variable adjust the output frame ambient value.
    This only effects the displayed Pig3.
     It can have any value, the default is 1.

   The Display _Debug
variable turns LRengines debug statements on/off
     The default is on. The error staments are not effected .

     More on how LRengine displays the Pig3 pigment for frame output.
     First here is the camea:
         camera{ location <0,0,-10>   look_at <0,0,0>
                      right x*image_width/image_height
                     }
   
  Pig3 centered at <0,0,0> and place like:
         box{<-.5,-.5,0>,<.5,.5,.1>
pigment{Pig3} finish {ambient Display_Ambient}}
     that box is scaled just enough to fit the screen
with Display_Scale

      Think we're done?   No!    Oh, you know me well, Let's got to INI