If you have come here from Style or
been there before then you should have no trouble here. If not then have
fun trying to figure out what's going on.
We'll assume the you still have LR.ini and your favorite
effect.pov set up in POV.
If you follow the trail to here and done some exploring
on the way then some this will be old news.
The Display variable was added to turn off
the Display output from LRengine.
So you could add effects togather by using the pigment
Pig3(output frame).
There are other uses for Pig3 let your imagination
run wild.
The default is on. There's an example: Test_Bogy.pov
The Display_Ambient variable
adjust the output frame ambient value.
This only effects the displayed Pig3.
It can have any value, the default is 1.
The Display _Debug variable
turns LRengines debug statements on/off
The default is on. The error staments are not effected
.
More on how LRengine displays the Pig3
pigment for frame output.
First here is the camea:
camera{ location <0,0,-10>
look_at <0,0,0>
right x*image_width/image_height
}
Pig3 centered at <0,0,0>
and place like:
box{<-.5,-.5,0>,<.5,.5,.1>
pigment{Pig3} finish {ambient Display_Ambient}}
that box is scaled just enough to fit the screen
with Display_Scale
Think we're done? No! Oh,
you know me well, Let's got to INI