Color Picker
Colors Picker

Colors.zip 
This program is use to read and place colors of a POV file, using the clipboard.

It has the standard color slide bars plus one each for transmit and filter.
The color sliders can be linked so you can adjust the shade of a color.
And there keys that can maximize or minimize a slider.
You can read or paste the name of a color, if it is in Ken's Tyler's
color file Kolors.inc This works for everything but the grays and clear.
(this file is in the zip)
When pasting a color each color part is 4 decimal places long and the program
will drop the filter or transmit if their value is zero and if all the remaining values
are the same then only what is needed is placed.
 Here are some examples of what Colors puts out.
rgb 0.5333 
rgbf<0.5333,0.8824,0.7529,0.5490>
 rgbt<0.1529,0.3255,0.6353,0.6706>
rgbft<0.6000,0.9569,0.5608,0.4392,0.6078>
Beige
ColorMaps
This program makes a color_map . They can be loaded and saved
or put to the clipboard and place directly into a POV file. It can read
from the clipboard if what was placed there is just right. The files that
save or loaded are the Map file type. There is way to put remarks and
or a time stamp on a file.
                           
  What I've done here is to expanded the Colors program, added a
display, color table and a way to put the colors where ya want.
I dropped using names. The output from Colmap has the same
numerical values only wrapped in the color_map function.
                                              
  There is a way to fill up a color_map FAST with a dialog box.
The color_map can have the POV limit of 254 different entries.
There is a way to have two colors at the same location.
You can place, copy, trade colors in the map fairly easy.     
RB_3dSS
RB_3d screenshot
RB_3D

As with all the Window screen shots your display may vary.

RB3D
 

  This program helps makes Red/Blue anaglyphs.
 (those 3d pictures that use the colored glasses)
      
    What this does is takes two TGA format pictures of the same size and combines them.
    You  have some choices on how to do this. You can have a Black and White or Color
    anaglyph. You can adjust the placement of the pictures so that the 3d effect is perfect. 
   The anaglyph is saved in TGA format, and is cropped to the adjustments.
NOW with FASTER LOADS!!
   What I've learn about anaglyphs I've got off the net. Here are a few places I've been.

        How to make Anaglyph Red-Blue Pictures  How to make 3D-pictures by computer
                                Creating stereoscopic images with POVRay

      You can use POV to make the two images you need to make an anaglyph.
I've included some POV files in the zip that can help.
  You don't have to use POV you can use a digital camera. I do.
  That is why the program has adjustments in both directions.
PolPrmSS
PolPrm screenshot
PolPrm

As with all the Window screen shots your display may vary.


PolPrm
 
This program makes polygons and prisms. If you ever tried
to change prism spline types by hand then this program is for you.
That's not all it can do. You can change a polygon into prism and
vice versa. You can Draw a shape, adjust the control points, copy it,
move it, scale it, rotate it, or even delete it.

 This is first the program I made that'll let you open more than one file
at a time. It loads and saves special file types pol, prm. It doesn't use
the clipboard. There is way to put remarks and or a time stamp on a file.
I've setup the files so there's an object call Thing that's the polygon or prism.
To use it in POV just  #include "Filename.typ" object{Thing}   

  This  is the first program I wrote for POV.
So there's no undo . The way the program is setup there are three menus
for working on the screen. One deals only with points, another deals only
with shapes and one deals with the whole screen. The screen itself
is 2 pov units square, no matter the real screen size. 

Load PolPrm 


SorLatSS
SorLat screenshot
SorLat

As with all the Window screen shots your display may vary.

SorLat

This program makes Surface of Revolution and Lathes. You can change a
SOR into Lathe and vice versa. You can Draw a shape, adjust the control points
move it, scale it, or even delete it. It loads and saves special files sor, lat types.
It doesn't use the clipboard. There is way to put remarks and or a time stamp
on a file. I've setup the files so there's an object call Thing that's the sor or lathe.
To use it in POV just  #include "Filename.typ" object{Thing}

Because a SOR has to be ordered from low to high in the y driection there is a
fix_it button. This button will change the order and if any values are negative
in the x direction they will be change them to positive.

SorLat  has all the modifiers that POV uses to make SORs and Lathes.
As with PolPrm the the screen is 2 pov units square, no matter the real screen size
and there's no undo.

Load SolLat
   
Time


Time date

This is the simplest program I've got.
All it does it put the Time and Date on the Clipboard.
I made it so I could put time&date in the header of POV files.
Put it in POV's Tool menu. When needed, you click on it,
then paste it where you want.
You'll get something like this on the clipboard:
//  02:28:32 PM  Monday October 06,2014
and the notifaction above


Load TimePov


HeighFeilds
  Height Feilds
Here's a triad of programs that deals with POV height fields.
  Mapper    MapperFix    MapPlacer
                
Ha! Ha! I fooled ya there is a fourth....              
Pals a palette maker for the special pallete they all use.
 You don't HAVE TO to have this.
You'll only need it if you don't like the palettes I aready made.
 
Mapper makes a height  field using contour lines. MapperFix takes an
existing height feild and deforms it to your liking. MapPlacer uses an heigh feild
made with the other two and lets you Place things on it.
These programs can be used separately. You don't have to load them all. If you want
to put them all in the same directory you can. Each as a default starting display
which some zips may duplicate.
As of 2017 I have a new web server and can have the help files in the same
zip file as the program.

MapperSS
Mapper screenshot
Mapper

As with all the Window screen shots your display may vary.

Mapper
This program makes height fields using contour lines.
   You draw a bunch of  contour lines and Mapper will fills it in for you. There are plenty
  of tools on this one. You have several ways to draw a line and a few simple shapes.There
   is an limited undo. There is no limit on the size of an height feild image.
   You can have more than one file open at a time. You load and save the contour lines
    as BMP files. And you can save the  Height feild as 256 or 65536. The 256 height
    feild  is saved in the TGA format, the 65536 height feild is saved in the PPM format.
    The reason I did this is so I could have all three files stored with the same name in
           the same folder.

Load Mapper  



MapperSS
MapperFix screenshot
Mapper

As with all the Window screen shots your display may vary.



MapperFix
   This program takes a height feild that you may have created in Mapper and  
  does things to it. It works on the same file types that Mapper produces, that's 256
  color TGA and 65536 color PPM . What MapperFix is good at is smoothing a
  height field,  roughing it up, clipping or raising sections.
You can select a just part of the map to work on.
The selected part is a polygon that you make.
Then you can work on the inside that polygon or outside it.


Load Mapper Fix

MapperSS
MapPlacer screenshot
Mapper

As with all the Window screen shots your display may vary.


mapPlacer
This last part of the triad is used to put things on an height feild and set the camera.
 It also lets you scale the height feild and adjust all the normal height feild functions.
 There is a POV render that let you preview camera locations and object placment.
 What you work with is 16 different object arrays that are markers for object locations.
 Each object array can hold as many locations as your memory will allow.
  The output is a pov file with all the information needed to make a height feild,
 place the camera and only the object arrays that you have used.

update: added Pov height to Object Height menue
it will place an object in pov units regardless of terrain
to make fly overs easier
sorry no help fill updates, lost my help engine!

Load MapPlacer



PalsSS
Pals screenshot
Palette

As with all the Window screen shots your display may vary.

Palettes
   Palette
  This program makes palettes for Mapper, MapperFix and MapPlacer.
 The palettes they use has little to do with the Windows palette. When
  interacting with Windows the're  24bit true color. The palettes  they use are
  special in that the blue part of every color is ordered. The blue value matches
  the palette index.
   I've play around with different palettes trying to get the perfect one. I even wrote
   this to make them. In trying to decide which one I should keep I decided that
  I'll let the user decide what palette to choose. So you can load one of my palettes
 or use this program  to make your own.


Load Palette Maker


SorLatSS
LR_Voice screenshot
SorLat

As with all the Window screen shots your display may vary.


LipSync
 

This program helps Lipsyncs a POV animation to a wav.

 What it does is let you synchronize a  collection of Phonemes to a wav.  
 Phoneme is a symbol for a sound a voice makes.  LR_Voice comes a set of 20 Phonemes.
Which you can change with a little effort.
         
LR_Voice loads a wav into memory and can take some time on really large wavs.
This is a key frame setup. That is you mark the place where you have a key frame
then let Pov fill the inbetween places.  This program will save and load these markers.
You have a display that will show a simplfied animation of a mouth
You can play part or all or part of the the combine wave and animation.
The Output is a txt file POV that can read to make an animation.

Load LR_Voice